Those previous R2 releases were a big deal - they were chock full of small/medium enhancements that made it really worthwhile to upgrade as soon as possible. In fact they gave a big push to those who had not yet upgraded to the major annual release, and made it worth going through the pain of a file format change.
This year I am not so excited by the interim release enhancement list. There will be some things that are a big deal to some people but most of the enhancements don't happen to interest me much. Here are a few comments on some of them - full list over at Inside the Factory:
New in Revit 2017.1
Dynamo Player'Dynamo Player' has an icon on the ribbon that allows users to run scripts without opening Dynamo or knowing where the scripts are saved (providing you set it up correctly for them). This promises to be extremely useful for all those Dynamo scripts that you have created and have floating around. Now you should be able to get non-Dynamo users to make use of them very easily - providing your Dynamo scripts are robust of course. This is the first iteration - it does not handle all situations yet: scripts that require user input may work, depending on how they have been set up - refer to discussion over at DynamoBIM
Updated DynamoIt is not clear whether that is just part of the ongoing process of improving Dynamo? Would you still get the same functionality by just installing the latest version of Dynamo - or have there been some underlying changes to Revit that enable more functionality?
Import 3D shapes (Rhino/SAT files)You can now import Rhino and SAT files directly, and assign a category to them, using the 'Import CAD' command. You could previously import SAT files (not Rhino), but not assign them to a category. This is available in the project environment or family editor, although many people would not recommend importing any CAD files directly to a project (better to keep them within a loaded family).
Assigning a category gives you better control than we had previously when importing SAT or DWG files (it does not apply to DWG now).
Choosing a category allows you to:
- subsequently schedule imported files by category
- Cut section properly (for cuttable categories) - previously you had to link the 3D CAD files within a family to make this work.
- If you import into a family, you can change the category later on - this is probably better practise anyway.
Element Override has been improved so that an imported Rhino or SAT file can now have its surface pattern overridden (this was not previously possible for SAT files). Surface pattern overrides does not work on imported 3D DWGs.
You can now dimension imported Rhino & SAT files directly - providing they have parallel edges or arcs.
What it does not let you do is:
- Assign subcategories to imported elements (in family editor or in-place family)
- Assign a material
[Edit] This new capability has in fact replaced the old method of importing SAT files, and in the process lost some functionality - this may affect your workflows.
For a more detailed analysis of exactly what has changed between the old and new methods of importing SAT files, click here
High-Resolution monitor supportIf you use 4K monitors then this will be popular - otherwise it is of little interest to the average user? Something for the future for most people, I guess.
Repair Central Model ToolNew tool to fix the corruption in a central model and create a new central model - this sounds very useful for those rare occasions when a model gets corrupted. You might be able to fix it right away instead of sending it to Autodesk.
Model in perspective viewsAdd, move, copy, rotate, or align elements in a live 3D perspective view - many people will disagree with me but I think this is a complete waste of development time and energy. The nature of Revit perspective views is such that they are so hard to navigate in that they are effectively static plotting views. Until you can move around in perspective like you can in other 3D environments, I can't see why you'd want to actually work in perspective.
Stairs & RailingsHere are two very minor little stair and railing enhancements - neither will revolutionise the way you use the tools but just make your life a little easier.
Railings: Top Rail & Handrail Type Properties more accessibleThe Top and Handrail properties can now be accessed directly from within the Railing Type Properties dialog - by clicking on the hidden link button to the right hand side of the property.
This may confuse users who are not familiar with this UI technique of linking from one type property to another (it does happen elsewhere in Revit, but not in every situation, sadly). It would have helped to avoid confusion if they had automatically offset the dialog box so that you could see the other one is still behind - you can do this manually yourself.
Once you have chosen/changed the Top Rail type properties, click OK and it returns you to the Railing type property dialog.
All this means that you no longer have to go searching in the project browser to chnage or create new Top Rails and Handrail types. A welcome change, but I would like to see some more significant tidying up of the Rail/Top Rail/Handrail train crash - so that we don't have multiple ways to create these things, and that the workflow is clear and predictable. Currently the old Rail definition works quite differently from the new Top Rail definition, and the end results are not consistent. Neither of them is capable of turning a tight corner at a landing!!
Stairs Parameters Tooltips"New detailed tooltips include illustrations and helpful hints for stair elements settings and controls" - this is of minimal usefulness in my opinion. It only works if you have Tooltip Assistance options set to 'High', which most people would disable due to irritating videos that fly out over the ribbon and get stuck there. So, most people will never even see this new feature.
I would much rather that the Factory spent time fixing things that affect us daily - like the bug that prevents us copying and pasting stair arrows.